THE PLAYBOOK · JINHUIBLIND
How to play Sokoban
Make Sokoban your next activity in the game library. Push every crate onto a target. Check the relevant rule before repeating a move. Use the opening round to become familiar with the layout. Check the relevant rule before repeating a move.
Push two crates onto their targets in compact 7×7 rooms. The starting layouts can be solved; an unhelpful push may still trap a crate.
Focus on one rule
Choose one rule to keep in mind for this round. Apply it consistently rather than guessing what another version might allow. Use the example to check your reasoning.
Your goal
Push every crate onto a target. An attractive position is not enough unless the goal is met. Take a moment to understand the current position.
Step by step
- Move through empty floor.
- Push one crate into empty space.
- Never pull or push two at once.
- Undo a deadlock and continue.
Controls
Arrow keys or direction buttons. On a smaller screen, keep the active part of the board within view. Check any mode label before starting.
A useful example
A crate in a non-target corner cannot be recovered by pulling. Focus on why the action is allowed, not only its outcome. Consider the next action carefully.
Watch out for this
Consider the player’s access behind crates. Take a moment to reassess the position before continuing. Take enough time to read a new position. If a game has a timer, learn its controls first rather than searching for them during the round.
Common questions
While reading the Guide, what is the goal of Sokoban?
Keep this in mind: Push every crate onto a target.
While learning, how do I control Sokoban?
The key detail is this: Arrow keys or direction buttons.
While learning, what example helps explain Sokoban?
The key detail is this: A crate in a non-target corner cannot be recovered by pulling.
Before I begin, what should I watch out for in Sokoban?
The key detail is this: Consider the player’s access behind crates.
While reading the Guide, what format does Sokoban offer?
Here is the relevant explanation: Push two crates onto their targets in compact 7×7 rooms. The starting layouts can be solved; an unhelpful push may still trap a crate.
Before I begin, which play mode does Sokoban use?
The key detail is this: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.